Friday, 1 December 2023

Lavaloid

Walkthrough for yesterday's Mintonette: https://youtu.be/AXVW54QDidI

When you spend most of your time in nerdy communities, you end up hearing people talking about D&D a lot, and start to get curious about it. I'm one of those curious people. Recently, I decided to join a D&D session held nearby. I had a lot of fun learning about loops and diagonal line segments, and I thought I'd make one for you all to experience. Here's a Dance and Dance!

Rules: Draw a loop that goes through all circles and triangles, and none of the crosses. The loop may not branch off or cross itself. On circles, the loop must turn 45° or 135°. Outside of circles, the loop must go straight or turn 90°.

A few GAPP 101s:
- A diagonal segment and an orthogonal segment can only meet at circles.
- Triangle clues must either have exactly two diagonal exits, or exactly two orthogonal exits. Be sure to check if a clue doesn't have enough of one of them! For example, if a triangle clue doesn't have enough orthogonal exits, the line segment passing it must be diagonal. The opposite is also true.

Finish the puzzle in 2:45 or less for a Speedy Sloth 🦥!
Finish the puzzle in 6:15 or less for a Quick Crab 🦀!
Finish with any time at all for a dragon 🐉 ! (That's a bird right?)

Example (Penpa+): https://tinyurl.com/yofygrpl
Example (Kudamono): https://tinyurl.com/3zwwf9pk
Puzzle (Penpa+): https://tinyurl.com/yrflqouz
Puzzle (Kudamono): https://tinyurl.com/yckdj6tp