Tuesday, 17 December 2024
We're back to our regularly scheduled programming with today's Sniping Arrow / スナイピングアロー! We have quite a lot to go through so let's keep this intro short and get on with the
Rules:
- Draw some straight, non-crossing, non-overlapping arrow shaft lines, covering all unshaded tiles. Arrows must span at least two cells.
- Each shaft has exactly one arrowhead, marking its direction. Some arrowheads may already be given.
- Numbers measure the shaft length, and must only be placed at the end that is opposite of the arrowhead.
- No two orthogonally adjacent arrows may be of the same length, and no two arrowheads may be orthogonally adjacent.
- Arrowheads cannot point at another arrowhead, unless it is blocked by a shaded cell.
Interface note: If you're using Penpa+ interface, you will need to draw in all arrow lines with Line > Normal and all arrowheads with Composite > Object > ArrowS (drag in the direction of the arrow to input).
You may also use Shape > Arrow > Small and Composite > Loop > Line X if it's more convenient.
Finish the puzzle in 3:21 or less for a Speedy Sloth 🦥!
Finish the puzzle in 6:54 or less for a Quick Crab 🦀!
Finish with any time at all for an African Snipe 🐦!
Example (Kudamono) by にしなんとか: https://tinyurl.com/tav8x28u
Example (Penpa+) by にしなんとか: https://tinyurl.com/25dpxxzf
Puzzle (Kudamono): https://tinyurl.com/tvxz8uwt
Puzzle (Penpa+): https://tinyurl.com/2byjvkrv
