Thursday, 30 July 2026
We haven't had a movement puzzle in a while, so here's one. Today's GAPP is a Hamle Paths!
Rules:
- Draw lines to move some of the panels such that no two panels are orthogonally adjacent.
- A panel can be moved horizontally or vertically, but cannot make a turn. Movement lines cannot cross or overlap each other. Lines can also not go through the start- or endpoint of other panels.
- A number indicates how many spaces the panel must move.
- All cells unused by panels form an orthogonally connected area.
Solving tip: Unshaded connectivity is very important in this puzzle! Using the O/X marks to mark confirmed shaded/unshaded cells will help a lot.
Finish the puzzle in 2:10 or less for a Speedy Sloth 🦥!
Finish the puzzle in 4:20 or less for a Quick Crab 🦀!
Finish with any time at all for a Migratory Mallard 🐦!
Example (pzprxs) from pzprxs rules page: https://tinyurl.com/5emx9eue
Puzzle (pzprxs): https://tinyurl.com/5x7a5d5u
